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Thief - 17 minutes of gameplay with no commentary


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Here is almost an hour of dev playthrough post prologue.  Game will have an fov slider, among other pc-centric graphic options.  Four difficulty settings that includes a custom setting.  Basically everything in the ui can be turned completely off to give that retro thief effect.  While in mission, the game is very linear.  However otherwise you can explore the city as you see fit, finding items and side-missions to acquire the 100% completion.  The dev said in that context (missions/free-roam) the game is about 50/50 respectively.  Hardcore mode effectively requires a game restart from the beginning if you have a mission fail regardless of current progress. 


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