PeeKnuckle Posted April 8, 2013 Share Posted April 8, 2013 Update (3/18): Beginning today, Steam users can download the Skyrim 1.9 title update – featuring Legendary new features (see below) and new bug fixes. For console players out there, we’re hoping to release 1.9 later this month — we’ll keep you updated when we have specific dates.So what’s in the update? Check the changelog below…Skyrim 1.9 NEW FEATURESLegendary difficulty settingLegendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.Bug fixes after the break…BUG FIXESGeneral memory and stability improvementsFixed issue with quest scripts that were not shutting down properlyCompanions will equip better weapons and armor if given to themFixed rare issue where player is unable to learn the Clear Skies shout during “The Throat of the World”Fixed rare instance where Alduin would become invincible during “Alduin’s Bane”Fixed a rare issue where player could become stuck in Night Mother’s coffin during “Death Incarnate”Fixed rare issue where protected companions could be killed from poison damageFixed rare issue with certain ash piles left from resurrected NPCs not clearing properlyFixed rare issue with NPCs and creatures respawning improperly after player fast travelsFixed rare crash when entering Dark Brotherhood SanctuaryFixed rare crash when entering a player owned homeRandom dragon attacks will no longer occur during “Battle for Whiterun”Fixed a rare crash when attempting to save your game during “Waking Nightmare”Fixed issue where “Glory of the Undead” would not start properly if player is in combat with Eorlund Gray-ManeThe white phial is no longer consumed if given to a followerIf player marries Aela, the “Totem of Hircine” quest will be availableUnused briar hearts can be dropped after finishing “The White Phial”Fixed issue with paying off a crime against the Companions that prevented player from getting Companions quests properlyThieves Guild caches are now properly enabled in the appropriate citiesThe Dragon Infusion perk now works properly when taking Esbern’s PotionCragslane Cave properly resets if player receives a radiant quest to clear it outFixed rare issue with bounty quest objectives not properly clearing after completionGallus’ Encoded Journal is no longer a quest item after completing the Thieves GuildIn “No Stone Unturned” Vex will now accept Unusual Gems if you’ve collected them all before starting the questVekel the Man now gives rewards for completing “Toying with The Dead”Fixed rare issue with being unable to turn in stolen items in “The Litany of Larceny”Fixed issue with followers becoming over-encumbered after being repeatedly rehiredFixed rare issue with visiting Kynesgrove on horseback not progressing “A Blade in the Dark” properlyFixed issue with receiving a duplicate radiant quest from a JarlFixed conflict with clearing Driftshade Sanctuary before starting “Trouble in Skyrim”Fixed issue with using shouts while in jail and having guards unlock the jail cellFixed rare issue with quest NPCs not properly moving to quest locationsFixed issue with NPCs not selling master level spellsFixed rare issue where player gets control locked outside the Thalmor Embassy at the start of “Diplomatic Immunity”Fixed rare issue with disappearing containers after upgrades in player owned houseFixed issue with being erroneously attacked while as a werewolf during “Ill Met By Moonlight”The Ebony Blade is now only improved by two handed perksLocked door to Proudspire Manor can now be unlocked by proper keyFixed issue with merchants not receiving the proper additional gold with the Investor perkFixed a rare issue where the player would be unable to learn a word after leaving for several days during “The Way of The Voice”The Nord Hero Bow can now be improvedThe Purity perk no longer requires the Experimenter perkFixed rare instance where Lovers Comfort would not be applied properlyIf you approach Frostmere Crypt from the north, “The Pale Lady” will start properlyFixed rare issue where player could be prevented from speaking with Atub to start “The Cursed Tribe”Fixed rare issue where a dragon could appear in the Mind of a Madman realm and kill the playerFixed instance where player could get stuck in Japhet’s FollyFixed rare instances where Arngeir would not teach Whirlwind SprintFixed issue with “Ill Met By Moonlight” if Sinding dies before the quest startsGharol can now properly train up to level 75Fixed conflict with visiting The Karthspire before starting “Alduin’s Wall”Reduced the instance of random dragon attacks after fast traveling post main questRecruited Blades now have appropriate dialogue while at Sky Haven TempleFixed rare issue where an incorrect dungeon could appear as a location during “Totems of Hircine”Fixed rare instance in “Fetch me that Book” where books found before getting the quest would not be properly recognizedFixed rare issue with traveling to Thalmor Embassy with companions during “Diplomatic Immunity”Fixed issues with Matching Set perk not working properly with certain pieces of armorFixed issues with Custom Fit perk not working properly with certain pieces of armorFixed issue with NPC dying in a bear trap blocking progress in “Time of My Need”Fixed rare issue with swinging door becoming stuck and blocking an entrance in VolunruudImperial Light Armor can now be craftedFixed issue with “Vald’s Debt” where Vald was not leveled properlyFixed issue with Vilkas not giving proper greeting after completing “Battle for Whiterun”Fixed issue with respawning actors that were raised by using the Ritual Stone powerFixed issue with the Ancient Knowledge perk not calculating properlyThe Palace of Kings now has patrolling guards on upper floorsReduce percentage chance of getting a werewolf loading screen while player is a werewolfPantea’s flute is no longer a quest item after completing “Pantea’s Flute”Placing an unread Oghma Infinium on a bookshelf in the player’s house no longer allows the book to be reused againAdjusted dialogue priority to improve chances of hearing more combat dialogue from certain NPC enemiesFixed issue with falling damage on high difficulty levelsFixed bad collision on certain clutter objectsFixed rare instance of couriers who would appear only dressed in a hathttp://www.bethblog.com/2013/03/04/now-on-steam-skyrim-1-9-beta-update/ Link to comment Share on other sites More sharing options...
StealthyShadows Posted April 8, 2013 Share Posted April 8, 2013 damn, tis makes me wish i had skyrim on the pc, i would love a new difficulty to play on Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 8, 2013 Author Share Posted April 8, 2013 Should be on console sometime this month. Link to comment Share on other sites More sharing options...
StealthyShadows Posted April 8, 2013 Share Posted April 8, 2013 thats good to hear, ive been playing skyrim off and on for the last couple of months now. will be nice to have something new to do.. well newish Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 8, 2013 Author Share Posted April 8, 2013 lol They just pushed it out.http://www.bethblog.com/2013/04/08/skyrim-1-9-update-on-consoles/ No idea why they said what they did in the first article about it coming within the month for consoles. Ah well. Enjoy! Link to comment Share on other sites More sharing options...
Dateranoth Posted April 8, 2013 Share Posted April 8, 2013 Because the 1.9 update for PC was pushed out last month. This is the one I was wondering how I missed it. Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 8, 2013 Author Share Posted April 8, 2013 Bethblog's Twitter must have linked to the old article then. I should have read the date, too. Link to comment Share on other sites More sharing options...
MrsBadExample Posted April 9, 2013 Share Posted April 9, 2013 omgyay Link to comment Share on other sites More sharing options...
Kevnvek Posted April 9, 2013 Share Posted April 9, 2013 That's pretty cool, and makes me interested to get back into Skyrim in the near future. Hopefully the legendary skills don't require legendary difficulty. That was one of the biggest letdowns of Skyrim for me, even though it made more sense for the world, not being able to maximize every attribute and all skills what with the perk system. Even if you had to level up efficiently by doing odd things, it was doable in the previous games. Then again I'm playing on PC now and have the console, which doesn't disable achievements or anything. I'm considering redoing my Khajiit mage character's race/appearance since it doesn't seem to affect anything other than the race bonuses and NPCs/dialog will reflect the change. Link to comment Share on other sites More sharing options...
Dateranoth Posted April 9, 2013 Share Posted April 9, 2013 I like being able to reset skill trees with the Dragonborn DLC. Link to comment Share on other sites More sharing options...
Dungeoncrawler69 Posted April 13, 2013 Share Posted April 13, 2013 Wonder how much longer Bethesda will support Skyrim? Link to comment Share on other sites More sharing options...
Dateranoth Posted April 13, 2013 Share Posted April 13, 2013 One more DLC worth maybe. I guess it depends if they have another ES game planned or not. Other than the mmo. Link to comment Share on other sites More sharing options...
Dungeoncrawler69 Posted April 14, 2013 Share Posted April 14, 2013 One more DLC worth maybe. I guess it depends if they have another ES game planned or not. Other than the mmo. Gonna checkout the mmo? Link to comment Share on other sites More sharing options...
Dateranoth Posted April 14, 2013 Share Posted April 14, 2013 I still haven't decided. Eventually, I probably will, but I'm scared it's going to kill ES as we know it. If it makes them enough money they'll likely ditch the standard ES single player experience. Which I don't want to be part of facilitating. Link to comment Share on other sites More sharing options...
Dungeoncrawler69 Posted April 15, 2013 Share Posted April 15, 2013 I still haven't decided. Eventually, I probably will, but I'm scared it's going to kill ES as we know it. If it makes them enough money they'll likely ditch the standard ES single player experience. Which I don't want to be part of facilitating.I watched the 20 minute leaked beta video before it was pulled - Bethesda has a long way to go with this yet. Obviously the videos Bethesda has been advertising are from a different build (aka bull-shots) because they look no way near what is being played in the beta client. Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 15, 2013 Author Share Posted April 15, 2013 http://vimeo.com/64004925 Link to comment Share on other sites More sharing options...
Dateranoth Posted April 15, 2013 Share Posted April 15, 2013 I'm going to have to wait until it releases to make a decision. Too many things can change at this point to really know. Link to comment Share on other sites More sharing options...
Dungeoncrawler69 Posted April 16, 2013 Share Posted April 16, 2013 I'm going to have to wait until it releases to make a decision. Too many things can change at this point to really know.I'll definitely give it a look once its released. Would be great playing with some of gamercide Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 16, 2013 Author Share Posted April 16, 2013 One more DLC worth maybe. I guess it depends if they have another ES game planned or not. Other than the mmo. If you were hoping more DLC for The Elder Scrolls V: Skyrim was still on the way, you're out of luck; Bethesda has announced only "minor updates" will be provided in the future as the studio ramps up production on its next project. http://www.ign.com/articles/2013/04/15/no-further-skyrim-dlc-planned-team-moving-on Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 16, 2013 Author Share Posted April 16, 2013 http://www.ign.com/articles/2013/04/15/the-elder-scrolls-arena-rated-in-australian-database Link to comment Share on other sites More sharing options...
Dateranoth Posted April 16, 2013 Share Posted April 16, 2013 More like wishful thinking. I didn't expect it. By with the mmo gathering speed a hopefully new content coming. I'm really just hoping they don't see a cash cow in the mmo and bring everything else to a halt. As for the mmo, DC, we will see. The problem I will have is going from a game that allows you complete freedom of choice with mods etc. to a game that will sway day to day based on who is bitching the loudest. Link to comment Share on other sites More sharing options...
PeeKnuckle Posted April 16, 2013 Author Share Posted April 16, 2013 a game that will sway day to day based on who is bitching the loudest. Yeah, screw that. Tired of enjoying the game I'm playing, only to have it changed because some people don't like some part. Link to comment Share on other sites More sharing options...
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