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well for lan connection i use direct connection (192.168.x.x )ingame browser all the time but all outside incoming connecion people use provider ip now it all about router firewall and port you can test visibility online with https://topconanservers.com/server/220.127.116.11:27015 use your own ip in the search bar if in that browser it not show your server you got something wrong with your port firewall etc....
http://steamcommunity.com/sharedfiles/filedetails/?id=868386058&searchtext= http://steamcommunity.com/sharedfiles/filedetails/?id=865568427 http://steamcommunity.com/sharedfiles/filedetails/?id=864339902&searchtext= http://steamcommunity.com/sharedfiles/filedetails/?id=863029800&searchtext= here some of kind of multiple mods i would like to install that why i asking before do anything .. if client got mods update(over steam) and server not that causing unable joining game ... so i add to manade all the time manualy ..so when we work and a update mods coming out in the day now the server are unable to use for public .... invalid mods version so i'm waiting your come back before doing any mods install thx to looking for that realy apreciated
First Thx for the work you do for us Dateranoth but i have little question about the script if we installed some mods does the auto update work for mods or only base game (idsteam ) if it only base game can you think it possible to add that option in futur update script auto mods exemple: start "" steamcmd.exe +login anonymous +force_install_dir "c\Conan Exiles\ConanSandbox\Mods" +app_update (mod id) Validate and for multiple mods add comma on each id mods i dont know if it complex to do or not .....and if update mods found it link to auto restart bots notification .... ThX for your time again