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chrazyqc

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Posts posted by chrazyqc

  1. well for lan connection i use direct connection   (192.168.x.x )ingame browser  all the time  but all  outside incoming connecion  people use  provider ip now it all about router firewall and port   you can test  visibility online  with   https://topconanservers.com/server/70.80.223.3:27015    use your  own ip  in the search bar  if in that browser it not show your server you got  something wrong with your port firewall etc....

  2. http://steamcommunity.com/sharedfiles/filedetails/?id=868386058&searchtext=

    http://steamcommunity.com/sharedfiles/filedetails/?id=865568427

    http://steamcommunity.com/sharedfiles/filedetails/?id=864339902&searchtext=

    http://steamcommunity.com/sharedfiles/filedetails/?id=863029800&searchtext=

     

    here some of kind of multiple mods i would like to install

    that why i asking before  do anything .. if client got mods update(over steam) and server not  that causing unable joining game ... so i add to manade all the time manualy ..so when we work and a update mods coming out in the day  now the server are unable to use for public .... invalid mods version  so i'm waiting your come back before doing any mods install

    thx to looking for that  realy apreciated

  3. First

    Thx for the work you do for us Dateranoth  but  i have little question about the script   if we installed some mods  does the auto update work for mods or only  base game (idsteam )  if it only base game  can you think it possible to add that option in futur update script  auto mods      exemple: start "" steamcmd.exe +login anonymous +force_install_dir "c\Conan Exiles\ConanSandbox\Mods" +app_update (mod id) Validate  and for multiple mods add comma  on each  id mods  i dont know if it  complex to do or not .....and if update mods found it   link to auto restart bots notification .... 

    ThX for your time again

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