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Borderlands 2 news from today's event


PeeKnuckle

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You can still run fast as Maya. You just need a few things. A Banshee mod with +5 or +6 to Fleet, A Rough Rider shield (has zero capacity), +5 to Fleet via skills. That equates to +10 or +11 to Fleet, which makes you move faster when your shield is down.

 

When using this setup, you either want health regen via skills or class mods, or even a Rubi pistol. With no shield to protect you, you need a way to keep your health up.

 

Here's a video of it in action.

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Welcome.

 

How close are you to that gaming PC? I could make BL2 fun for you again. haha

Well it has been slightly delayed because of some unexpected things that came up on me. I am working on a big project for the next 30-60 days that could prove profitable. I am shooting summer.

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Wow. Just wow.

 

 

Exciting changes are coming to Borderlands 2 on April 2, 2013!

As you may have heard, the team has been hard at work to raise the level cap -- an effort that required re-balancing, re-tuning and re-testing the entire game -- along with adding a third playthrough, more ammo upgrades, additional backpack slots and more!

Here's what players on PC, Xbox 360 and PlayStation 3 can expect that day:

Changes in 4/2 Software Update
(Free)

  • Adds new items to the Black Market:
    • One additional ammo upgrade for each ammo type, at 50 Eridium each.
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    • Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.
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    • Two more bank storage space upgrades, at 50 and 100 Eridium respectively.
    •  
  •  
  • Increases the maximum amount of Eridium players can hold from 99 to 500.
  •  
  • Adds a new playthrough balanced for top-tier play: Ultimate Vault Hunter Mode.
  •  
  • Various bug fixes.
Ultimate Vault Hunter Upgrade Pack

(Free with Season Pass, $4.99 / 400 Microsoft Points separately)
  • Raises level cap to 61, allowing characters to gain 11 additional levels.
  • Characters gain a skill point with every level from 51 to 61, for a total of 11 more skill points.
  • Powerful new "Ancient" E-Tech relics and rare Pearlscent-grade weapons can be picked up in Ultimate Vault Hunter Mode.

  •  

Read on at GB.

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Assuming you and others are willing, PK, I think upon the release of that update, it will finally be time for me to play through the DLCs (once I've completed whatever big games I'm playing at the time, at the very least I still want to finish Resident Evil 6 and play through Bioshock Infinite).  It's been long enough that Borderlands may feel a bit fresh again.  I still can't believe it took them four DLCs to finally add the basic things that people wanted.

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Two upgrades @ three slots each for a grand total of SIX.

 

However, more news released just a few minutes ago, and it does excite me.

 

Ultimate Vault Hunter Mode Details

  • Ultimate Vault Hunter Mode is unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50.
  • Unlike other playthroughs, Ultimate Vault Hunter Mode can be replayed multiple times with players able to reset their overall mission progress at any time from the Main Menu.
  • No more tutorial missions -- characters in Ultimate Vault Hunter Mode begin in Southern Shelf with the "Cleaning Up the Berg" mission.
  • While playing in Ultimate Vault Hunter Mode, enemies and bosses will scale according to the player's current level or, if playing with others, the highest-level player in that party.
  • Gameplay changes in UVHM:
    • Enemy health generally increased 4x.
    • Enemies now have a moderate amount of health regeneration.
    • Increased duration of slag damage multiplier effect.
    • Upped the damage that slagged enemies take from 2x to 3x.
    • Weapon swap speed increased to better facilitate slag use.
    • Enemies now more likely to drop ammo.
    • Loot Midgets are now "Legendary Loot Midgets" that can drop Legendary and other top-tier gear.

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